EndlessScale
My modest entry for GMTK 2024 (made in about 20h of work in 4 days)
Draft your Starting Deck, Choose wisely between playing your Card or combining it.
Find the different combinations to be able to defeat the waves of monsters that will try to kill you!
Glossary:
Defense : Prevent for next damage (disapear at end of turn)
Heal : Restaure HP of Target
Thorn : Deal Damage to Attacker (Decrease at end of turn)
Vampirism : Deal Damage to Target and restaure as much HP
commands:
left clic to interact with cards & targets / right clic to cancel your current action
Press R to restart the run (Only available on Battlefield)
Assets :
The amazing Kenney
Sounds/music :
Ovani (licence)
feesounds (CC0):
hurt monster / stat pop / card draw / hurt player / firework
Dev :
Your humble servitor (Itchy31)
Any feedback is welcome,
Thank you for playing !
Status | In development |
Platforms | HTML5 |
Author | Itchy31 |
Made with | Godot |
Comments
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Before I knew I played 10 waves of this, very nice game! Don't believe it leans into the theme of the jam enough though. Nevertheless great fun.
Hey,
Yes I had the goal to make a deckbuilder for this jam,
The only Scale I came up with is that you scale down your Deck while you scale up your Cards Stat, but its not that obvious yeah ^^"
Anayway thank you for playing !
cool game, but I cant see where the theme of gamejam is
I wanted to try me on a card game, the scale of stats on cards was my take, but yes its the only thing that came out of my mind about the "Built To Scale" ^^